Download All Tomorrow's Zombies (All Flesh Must be Eaten RPG) by Jason Vey, David Carroll PDF

By Jason Vey, David Carroll

"My God, these items are useless! they're already dead!" Noise erupted without delay into Jamie's mind from each channel of her transmitter-a cacophony of blaster hearth squeals, frantic cries of terror, and inhuman groans. She screamed one identify after the opposite into her comlink, to no avail. all of sudden, simply at the back of, rose a rainy smack. It was once correct on most sensible of her . . . Welcome to flesh-eating sci-fi. It does not get extra severe than this! All Tomorrow's Zombies is a complement for the All Flesh has to be Eaten roleplaying online game, including the undead to varied kinds of technology fiction, and that includes the main risky zombies ever!

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2 Sense surface thoughts (whatever the subject is thinking at the moment). 3 Delve deeper into the mind of the target. “Ask” any one simple question (one sentence answer). Each additional Success Level adds one more answer. 4+ Get a clear picture of the subject’s personality, find memories, and get any information the target has, provided the psionic specifically asks for it. Chapter Two 38 Telepathy Range Table Level Abilities 1 Physical contact required. 2 Range of one yard per level of Willpower plus Reading.

The psionic can converse mentally with the target for one minute per Success Level. Once contact has been established, the psionic can also hear any mental reply from her target (only thoughts deliberately “sent” to the psionic can be perceived). The Sending level determines range of this power. Sending uses the Telepathy Range table. Sending can be used for more than simple communication. By making the mental “voice” sound strange or unearthly, the psionic can scare those who Reading Task Table Level of Success Result 1 Sense emotions only.

The Armor and Barrier Value of any physical protection is halved, and any damage that gets through is doubled. 41 Starship Shamblers Close Combat Weapons Table Weapon Type Damage EV Cost Tech Aval Energy Sword D10(5) x (Strength+3)† 1/1 $30,000 S R D10(5) x Dexterity* 1/1 $2,000 N R Vibroaxe D12(6) x (Strength+1)‡ 4/2 $1,500 C R Vibroknife D6(3) x (Strength+1)‡ 1/1 $400 C C Vibrosword D10(5) x (Strength+1)‡ 2/1 $1,000 C U Monofilament Flail * Inflicts slashing/stabbing damage. Any damage that penetrates armor is doubled.

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