By Pelgrane Press
Are you able to kill the dungeon prior to it kills you?
In thirteenth Age, residing dungeons slither up during the underworld and invade the outside lands. The Stone Thief is the main old and crafty of its type; an enormous monster that preys at the towns and buildings you're keen on, swallows them, and remakes them into extra deathtrap-filled degrees inside of itself. Now, it’s looking YOU.
• Embark on a saga of insanity, revenge and massive monsters
• reduction or thwart the schemes of the Icons as they conflict for keep watch over of the dungeon
• Slay, loot and continue to exist deep within the bowels of the earth
• wreck this age-old risk forever
• A massive crusade overlaying the whole Champion tier (4th to eighth level)
• 13 degrees of peril from the dungeon’s starting Maw to the orc hordes of the Deep retain, the terrors of the • Pit of Undigested a long time, and the nightmare urban past the Onyx Catacombs
• New monsters, new treasures, new traps, and new factions in your thirteenth Age crusade
Read Online or Download 13th Age: Eyes of the Stone Thief PDF
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Extra info for 13th Age: Eyes of the Stone Thief
The wraiths can also retreat back inside the pillars to hide. Smashing a Pillar: Inflicting 20 damage on a pillar smashes it— and releases the vapor into the room. It’s poisonous, targeting 1d3 nearby characters (those with lungs, anyway) with a +9 attack vs. PD for 1d12 damage, and the target becomes vulnerable to the wraiths’ attacks (save ends). Most attacks on a wraith hiding in a pillar hit the glass first, except for light-based or spirit-based blasts like turn undead. Opening the Door: It’s locked.
PD (all enemies engaged with the warmage)—10 force damage, and the warmage pops the target off of it. Note that the warmage’s concussive blast ability forces anyone on the bridge struck by it to make an average (11+) save or be knocked into the chasm below. Natural 20: The target is also dazed (save ends). AC 20 PD 14 MD 19 HP 70 45 upper levels Bugbear Brute Take a bugbear. Nail a helmet to its thick skull. The helmet doesn’t offer any added protection, but the nails make it bad-tempered and nasty.
They dabbled in demon worship and other bizarre occult traditions, and the boy who would become the Flesh Tailor joined the Cult of the Devourer. He was one of the few adherents of the cult who ever reached the sacred temple within the dungeon. He aspired to be one of the masters of the cult, but the Stone Thief is fickle, and a wandering monster killed him. The cult interred him in the Ossuary, and he rose as the Flesh Tailor. The Campaign Ends Badly… ... when the Flesh Tailor peels off his mask of skin and pledges fealty to the Lich King.